![]() Sure, pressing a face button to accelerate a car in old games is "exactly like" holding a shoulder button, but it doesn't feel as good. Using the analog stick to aim the sword allows attacking and movement to be separate while also giving finer control of the attack angle (not just left, right, down, and two diagonals).Īnd even if the result were the same, it's a different control scheme. Footwork may be extremely important in real sword combat, but you don't have to step left to do a left slash.) Tying slash direction into movement just makes both attacking and moving less controllable because you're constantly having to move to select your attack direction. ![]() Mount and Blade is "exactly like" Jedi Academy because you can move the mouse in a direction to change your slash direction. No, they're not the same thing, they're fundamentally different control types. You can do combos with your movement aswell. Your movement keys (wasd) determine in what direction you swing your lightsaber, so you can swing in any direction you like and if you swing into an enemy's saber, it gets blocked. You don't just stand still and slash or just move forward and slash. Aside from those wii games where you can kinda control the lightsaber like a sword with the wiimote.ĮizuS #freeswag a écrit :That is exactly what you do in jedi academy. Mostly it is because all the other light saber fighting games just mashed button to win with some random swing and attack from the saber. Go into MP find someone to teach you how to actually play and you'll see what "Skill" is and Why people say this game is "Best Lightsaber Fighting Game" You will only find skilled players in the multiplayer where it really matters how you use your lightsaber. You won't find much of this in Single Player because they do not teach you these moves. It takes a bit of getting use to and a short time learning all the moves it is how you use them that is "Skill" The skill comes into play when you combo the W, A ,S ,D keys while holding the attack button. ![]() If you do nothing but hold forward and mash left mouse button I am sure the game looks like a hack and slash. There is so much skill in pointing your mouse cursor at an enemy clicking the attack box and hoping the computer determined dice rolls in your favour. Well Hey it might not be perfect but at least it isn't Kotor, Kotor2 or TOR. I've only played through the "tutorial" and one level, and considering how bad the tutorial was, I figure it's possible I'm missing something which would allow more in-depth lightsaber control.Īm I missing something or are all the people saying this has "the best lightsaber fighting" just mistaken because of nostalgia?īut on the topic of "best lightsaber fighting," I remember an Xbox game which let you control the slash direction with the right analog stick and actually factored player skill into deflecting projectiles (flick down if I recall correctly), does anyone know what game that was? Mash one attack button to do a random swing.Īt random either one hit kill an enemy, sometimes without touching them, or whiff even if your lightsaber goes straight through their head.Īuto-deflect projectiles (or get hit) at random with no player skill involved, just a skill level.Īuto-parry (or get hit) at random with no player skill involved, just a skill level. I heard this game has the best lightsaber fighting of any Star Wars game ever, but as far as I can tell, it's not even decent by early 2000's hack and slash standards. When playing, the experience of using a lightsaber was far different from using any other weapon, as players could control speed, strength, and pattern of attack, making it feel very natural and instinctive.Edit: Apparently multiplayer is where the real fighting happens. The one criticism that was - and still is - leveled at the game is how long Jedi Outcast waits to give Katarn a lightsaber back. Controls are a little clunky now by modern standards, but Jedi Outcast was praised for its lightsaber mechanics at release. Jedi Outcast changed how lightsabers were used in Star Wars games as, for the first time, players really felt like they were using a lightsaber. Related: Star Wars' Best Video Game Jedi, Ranked For the first part of the game, Katarn uses traditional ranged weapons like blasters until he reconnects with the Force, and that's where the fun begins. ![]() In Jedi Outcast, Katarn has cut himself off from the Force after becoming tempted by the dark side. Star Wars Jedi Knight 2: Jedi Outcast continued the story of Kyle Katarn as part of the Jedi Knight series, which started in 1995 with Star Wars: Dark Forces.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |